Rather than use the traditional turn-based battle system of games like Final Fantasy and Dragon Quest, Secret of Mana uses real-time battles akin to the Legend of Zelda series' games, but with a stamina bar mechanic, the statistical-based elements of the RPG genre, a unique radial "ring menu" system, and co-op multiplayer. A high-definition 3D remaster was released in early 2018 via Steam on PC, as well as for Sony's PlayStation 4 and PlayStation Vita in both a digital and a limited-run Blu-ray Disc format. It was also released on the SNES Classic and Super Famicom Classic consoles back in 2017 as part of the 21 games list. It was later re-released on the Wii Virtual Console, Apple's iOS, and Android.
SECRET OF MANA ROM TRACKERS SERIES
Most players outside Japan were introduced to the series through this particular game. This was the only Mana game released on the SNES outside Japan. Secret of Mana is the second installment in the Mana video game series. It was directed by Koichi Ishii and programmed by Nasir Gebelli. "Holy Sword Legend 2"), is an action role-playing game developed and published by Squaresoft (now Square Enix) for the Super Nintendo Entertainment System. "Fortify" is apparently the name of an unused Call Bead spell.ESRB: E10+ (Everyone 10+) Secret of Mana (聖剣伝説2 Seiken Densetsu Tsū, lit. Unfortunately, these spells cannot be put in the game the same way as laser. They are "Haul" (described as "Lift and move objects", seems similar to Levitate), "Mud Ball" (described as "Target gets splatted", possibly related to Hard ball or Crush), "Spell Wall" (described as "Protects hero from spells", only bosses use spells so that's probably why this didn't make the cut), and "Split" (described as "Target fights its double", that would have been nice). In addition, there is what might be some placeholder text for a bazooka description ("No special abilities, yet.") and a list of spells names and descriptions, including laser and a few more unused. It is not clear what is referred by this string, but the fact it was left untranslated indicates it was unused.Įrror: null life ptr used in script cmd No spells in library Error: too many monster generators! I can only talk about one life at a time! It is unknown if they can still be accessed. Possibly debug spells, or the remnants of some magic testing menu. Although a good part of it seems actually used by the game (it is even translated for the different versions), some interesting stuff can be found. There are lots of plain text found in the ROM. The list of maps text is still present in the ROM, but no signs of any programming that loads it. This would bring up a menu to warp to any map in the game. Pointers to the programming for each need to be added manually.
SECRET OF MANA ROM TRACKERS PRO
However, this Pro Action Replay (PAR) code does not really do anything of note - it will just change one item in the ring menu, and that's all. Use the Pro Action Replay (PAR) code 7E0814XX to change one of the items in your ring menu into one of the "Debug." items (open the menu a couple of times and try the "Status" icon to get the code working). It had a total of 11 options: the 10 listed below and Alchemist. GuyInSummers researches the debug functions here: Ī debug menu ring was present in a prototype shown at E3 1995, but now needs work to reconstruct it in the final game.